kero-kero-o
This commit is contained in:
@@ -1317,112 +1317,96 @@ static void ServerOptions_LevelshotDraw( void *self ) {
|
||||
UI_DrawString( x, y, gametype_items[gametype_remap2[s_serveroptions.gametype]], UI_CENTER|UI_SMALLFONT, color_orange );
|
||||
}
|
||||
|
||||
|
||||
static void ServerOptions_InitBotNames( void ) {
|
||||
int count;
|
||||
int n;
|
||||
const char *arenaInfo;
|
||||
const char *botInfo;
|
||||
char *p;
|
||||
char *bot;
|
||||
char bots[MAX_INFO_STRING];
|
||||
int count;
|
||||
int n;
|
||||
const char *arenaInfo;
|
||||
const char *botInfo;
|
||||
char *p;
|
||||
char *bot;
|
||||
char bots[MAX_INFO_STRING];
|
||||
|
||||
if( s_serveroptions.gametype >= GT_TEAM && s_serveroptions.gametype != GT_LMS ) {
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[1], "--------", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[2], "--------", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[3], "--------", 16 );
|
||||
if( s_serveroptions.gametype != GT_TEAM ) {
|
||||
s_serveroptions.playerType[3].curvalue = 2;
|
||||
}
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[4], "--------", 16 );
|
||||
s_serveroptions.playerType[4].curvalue = 2;
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[5], "--------", 16 );
|
||||
s_serveroptions.playerType[5].curvalue = 2;
|
||||
if ( s_serveroptions.gametype >= GT_TEAM ) {
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[1], "Reimu", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[2], "Marisa", 16 );
|
||||
if ( s_serveroptions.gametype == GT_TEAM ) {
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[3], "Kosuzu", 16 );
|
||||
} else {
|
||||
s_serveroptions.playerType[3].curvalue = 2;
|
||||
}
|
||||
s_serveroptions.playerType[4].curvalue = 2;
|
||||
s_serveroptions.playerType[5].curvalue = 2;
|
||||
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[6], "--------", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[7], "--------", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[8], "--------", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[9], "--------", 16 );
|
||||
if( s_serveroptions.gametype != GT_TEAM ) {
|
||||
s_serveroptions.playerType[9].curvalue = 2;
|
||||
}
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[10], "--------", 16 );
|
||||
s_serveroptions.playerType[10].curvalue = 2;
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[11], "--------", 16 );
|
||||
s_serveroptions.playerType[11].curvalue = 2;
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[6], "Kanako", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[7], "Sanae", 16 );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[8], "Suwako", 16 );
|
||||
if ( s_serveroptions.gametype == GT_TEAM ) {
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[9], "Aya", 16 );
|
||||
} else {
|
||||
s_serveroptions.playerType[9].curvalue = 2;
|
||||
}
|
||||
s_serveroptions.playerType[10].curvalue = 2;
|
||||
s_serveroptions.playerType[11].curvalue = 2;
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
count = 1; // skip the first slot, reserved for a human
|
||||
// Reserve the first slot for a human
|
||||
count = 1;
|
||||
// Get info for this map
|
||||
arenaInfo = UI_GetArenaInfoByMap( s_serveroptions.mapnamebuffer );
|
||||
|
||||
// get info for this map
|
||||
arenaInfo = UI_GetArenaInfoByMap( s_serveroptions.mapnamebuffer );
|
||||
// Get the bot info, we'll seed with them if any are listed
|
||||
Q_strncpyz( bots, Info_ValueForKey( arenaInfo, "bots" ), sizeof(bots) );
|
||||
p = &bots[0];
|
||||
while( *p && count < PLAYER_SLOTS ) {
|
||||
// Skip spaces
|
||||
while ( *p && *p == ' ' ) {
|
||||
p++;
|
||||
}
|
||||
if ( !*p ) {
|
||||
break;
|
||||
}
|
||||
|
||||
// get the bot info - we'll seed with them if any are listed
|
||||
Q_strncpyz( bots, Info_ValueForKey( arenaInfo, "bots" ), sizeof(bots) );
|
||||
p = &bots[0];
|
||||
while( *p && count < PLAYER_SLOTS ) {
|
||||
//skip spaces
|
||||
while( *p && *p == ' ' ) {
|
||||
p++;
|
||||
}
|
||||
if( !p ) {
|
||||
break;
|
||||
}
|
||||
// Mark start of bot name
|
||||
bot = p;
|
||||
|
||||
// mark start of bot name
|
||||
bot = p;
|
||||
// Skip until space of null
|
||||
while ( *p && *p != ' ' ) {
|
||||
p++;
|
||||
}
|
||||
if ( *p ) {
|
||||
*p++ = 0;
|
||||
}
|
||||
|
||||
// skip until space of null
|
||||
while( *p && *p != ' ' ) {
|
||||
p++;
|
||||
}
|
||||
if( *p ) {
|
||||
*p++ = 0;
|
||||
}
|
||||
botInfo = UI_GetBotInfoByName( bot );
|
||||
if (!botInfo) {
|
||||
botInfo = UI_GetBotInfoByNumber( count );
|
||||
}
|
||||
bot = Info_ValueForKey( botInfo, "name" );
|
||||
|
||||
botInfo = UI_GetBotInfoByName( bot );
|
||||
bot = Info_ValueForKey( botInfo, "name" );
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[count], bot, sizeof(s_serveroptions.playerNameBuffers[count]) );
|
||||
count++;
|
||||
}
|
||||
|
||||
if(!Q_stricmp(bot,""))
|
||||
bot = "--------";
|
||||
// Set the rest of bot slots to "---"
|
||||
for( n = count; n < PLAYER_SLOTS; n++ ) {
|
||||
strcpy( s_serveroptions.playerNameBuffers[n], "--------" );
|
||||
}
|
||||
|
||||
Q_strncpyz( s_serveroptions.playerNameBuffers[count], bot, sizeof(s_serveroptions.playerNameBuffers[count]) );
|
||||
count++;
|
||||
}
|
||||
// Pad up to #8 as open slots
|
||||
for ( ;count < 8; count++ ) {
|
||||
s_serveroptions.playerType[count].curvalue = 0;
|
||||
}
|
||||
|
||||
// set the rest of the bot slots to to other bots
|
||||
for( n = count; n < PLAYER_SLOTS; n++ ) {
|
||||
switch(n%4){
|
||||
case 0:
|
||||
strcpy( s_serveroptions.playerNameBuffers[n], "--------" );
|
||||
break;
|
||||
case 1:
|
||||
strcpy( s_serveroptions.playerNameBuffers[n], "--------" );
|
||||
break;
|
||||
case 2:
|
||||
strcpy( s_serveroptions.playerNameBuffers[n], "--------" );
|
||||
break;
|
||||
default:
|
||||
strcpy( s_serveroptions.playerNameBuffers[n], "--------" );
|
||||
}
|
||||
}
|
||||
|
||||
// pad up to #8 as open slots
|
||||
for( ;count < 8; count++ ) {
|
||||
s_serveroptions.playerType[count].curvalue = 0;
|
||||
}
|
||||
|
||||
// close off the rest by default
|
||||
for( ;count < PLAYER_SLOTS; count++ ) {
|
||||
if( s_serveroptions.playerType[count].curvalue == 1 ) {
|
||||
s_serveroptions.playerType[count].curvalue = 2;
|
||||
}
|
||||
}
|
||||
// Close off the rest by default
|
||||
for ( ;count < PLAYER_SLOTS; count++ ) {
|
||||
if ( s_serveroptions.playerType[count].curvalue == 1 ) {
|
||||
s_serveroptions.playerType[count].curvalue == 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ServerOptions_MenuDraw( void ) {
|
||||
ServerOptions_UpdateMenuItems();
|
||||
Menu_Draw( &s_serveroptions.menu );
|
||||
|
||||
Reference in New Issue
Block a user