diff --git a/code/game/g_items.c b/code/game/g_items.c index c1d101b..0a4d5ec 100644 --- a/code/game/g_items.c +++ b/code/game/g_items.c @@ -828,9 +828,9 @@ void ClearRegisteredItems( void ) { memset( itemRegistered, 0, sizeof( itemRegistered ) ); if(g_instantgib.integer || g_weaponarena.integer == 7) { - if(g_instantgib.integer & 2) + if(g_instantgib.integer & 2) { RegisterItem( BG_FindItemForWeapon( WP_GAUNTLET ) ); - //RegisterItem( BG_FindItemForWeapon( WP_MACHINEGUN ) ); + } RegisterItem( BG_FindItemForWeapon( WP_RAILGUN ) ); } else @@ -850,7 +850,7 @@ void ClearRegisteredItems( void ) { RegisterItem( BG_FindItemForWeapon( WP_PLASMAGUN ) ); } else if (g_weaponarena.integer == 9) { RegisterItem( BG_FindItemForWeapon( WP_BFG ) ); - } else if (g_weaponarena.integer == 10) { + } else if (g_weaponarena.integer == 10 || g_instantgib.integer & 3) { RegisterItem( BG_FindItemForWeapon( WP_NAILGUN ) ); } else if (g_weaponarena.integer == 11) { RegisterItem( BG_FindItemForWeapon( WP_PROX_LAUNCHER ) );