From 92bc2cadfbd5361b5cc18dd755da7489b0fc9eb0 Mon Sep 17 00:00:00 2001 From: Izuru Yakumo Date: Sun, 10 Aug 2025 13:10:03 -0300 Subject: [PATCH] Yesterday was Yakumo day --- code/q3_ui/ui_challenges.c | 10 +++++----- code/q3_ui/ui_setup.c | 16 ++++++++-------- 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/code/q3_ui/ui_challenges.c b/code/q3_ui/ui_challenges.c index 9ceaee2..25b6017 100644 --- a/code/q3_ui/ui_challenges.c +++ b/code/q3_ui/ui_challenges.c @@ -184,7 +184,7 @@ static void UI_Challenges_Init( void ) { challenges.general.generic.y = 240 - 1 * PROP_HEIGHT; challenges.general.string = "GENERAL"; challenges.general.style = UI_RIGHT; - challenges.general.color = color_red; + challenges.general.color = color_purple; /*challenges.gametypes.generic.type = MTYPE_PTEXT; challenges.gametypes.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; @@ -194,7 +194,7 @@ static void UI_Challenges_Init( void ) { challenges.gametypes.generic.y = 240 - PROP_HEIGHT; challenges.gametypes.string = "GAMETYPES"; challenges.gametypes.style = UI_RIGHT; - challenges.gametypes.color = color_red;*/ + challenges.gametypes.color = color_purple;*/ challenges.weapons.generic.type = MTYPE_PTEXT; challenges.weapons.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; @@ -204,7 +204,7 @@ static void UI_Challenges_Init( void ) { challenges.weapons.generic.y = 240; challenges.weapons.string = "WEAPONS"; challenges.weapons.style = UI_RIGHT; - challenges.weapons.color = color_red; + challenges.weapons.color = color_purple; challenges.awards.generic.type = MTYPE_PTEXT; challenges.awards.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; @@ -214,7 +214,7 @@ static void UI_Challenges_Init( void ) { challenges.awards.generic.y = 240 + PROP_HEIGHT; challenges.awards.string = "AWARDS"; challenges.awards.style = UI_RIGHT; - challenges.awards.color = color_red; + challenges.awards.color = color_purple; challenges.powerups.generic.type = MTYPE_PTEXT; challenges.powerups.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; @@ -224,7 +224,7 @@ static void UI_Challenges_Init( void ) { challenges.powerups.generic.y = 240 + PROP_HEIGHT*2; challenges.powerups.string = "POWERUPS"; challenges.powerups.style = UI_RIGHT; - challenges.powerups.color = color_red; + challenges.powerups.color = color_purple; challenges.notice.generic.type = MTYPE_TEXT; challenges.notice.generic.flags = QMF_CENTER_JUSTIFY|QMF_INACTIVE|QMF_SMALLFONT; diff --git a/code/q3_ui/ui_setup.c b/code/q3_ui/ui_setup.c index e78889e..3f19efe 100644 --- a/code/q3_ui/ui_setup.c +++ b/code/q3_ui/ui_setup.c @@ -191,7 +191,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER; setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event; setupMenuInfo.setupplayer.string = "PLAYER"; - setupMenuInfo.setupplayer.color = color_red; + setupMenuInfo.setupplayer.color = color_purple; setupMenuInfo.setupplayer.style = UI_CENTER; y += SETUP_MENU_VERTICAL_SPACING; @@ -202,7 +202,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS; setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event; setupMenuInfo.setupcontrols.string = "CONTROLS"; - setupMenuInfo.setupcontrols.color = color_red; + setupMenuInfo.setupcontrols.color = color_purple; setupMenuInfo.setupcontrols.style = UI_CENTER; y += SETUP_MENU_VERTICAL_SPACING; @@ -213,7 +213,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG; setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event; setupMenuInfo.setupsystem.string = "SYSTEM"; - setupMenuInfo.setupsystem.color = color_red; + setupMenuInfo.setupsystem.color = color_purple; setupMenuInfo.setupsystem.style = UI_CENTER; y += SETUP_MENU_VERTICAL_SPACING; @@ -224,7 +224,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.game.generic.id = ID_GAME; setupMenuInfo.game.generic.callback = UI_SetupMenu_Event; setupMenuInfo.game.string = "GAME OPTIONS"; - setupMenuInfo.game.color = color_red; + setupMenuInfo.game.color = color_purple; setupMenuInfo.game.style = UI_CENTER; /* y += SETUP_MENU_VERTICAL_SPACING; @@ -235,7 +235,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.cdkey.generic.id = ID_CDKEY; setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event; setupMenuInfo.cdkey.string = "CD Key"; - setupMenuInfo.cdkey.color = color_red; + setupMenuInfo.cdkey.color = color_purple; setupMenuInfo.cdkey.style = UI_CENTER;*/ if( !trap_Cvar_VariableValue( "cl_paused" ) ) { @@ -248,7 +248,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.load.generic.id = ID_LOAD; setupMenuInfo.load.generic.callback = UI_SetupMenu_Event; setupMenuInfo.load.string = "LOAD"; - setupMenuInfo.load.color = color_red; + setupMenuInfo.load.color = color_purple; setupMenuInfo.load.style = UI_CENTER; y += SETUP_MENU_VERTICAL_SPACING; @@ -259,7 +259,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.save.generic.id = ID_SAVE; setupMenuInfo.save.generic.callback = UI_SetupMenu_Event; setupMenuInfo.save.string = "SAVE"; - setupMenuInfo.save.color = color_red; + setupMenuInfo.save.color = color_purple; setupMenuInfo.save.style = UI_CENTER; #endif @@ -271,7 +271,7 @@ static void UI_SetupMenu_Init( void ) { setupMenuInfo.defaults.generic.id = ID_DEFAULTS; setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event; setupMenuInfo.defaults.string = "DEFAULTS"; - setupMenuInfo.defaults.color = color_red; + setupMenuInfo.defaults.color = color_purple; setupMenuInfo.defaults.style = UI_CENTER; }