Make amends to the menus

This commit is contained in:
Izuru Yakumo
2025-07-24 16:25:18 -03:00
parent 77ec69e66f
commit ba10a79644
2 changed files with 10 additions and 10 deletions

View File

@@ -316,7 +316,7 @@ void UI_MainMenu( void ) {
s_main.singleplayer.generic.id = ID_SINGLEPLAYER; s_main.singleplayer.generic.id = ID_SINGLEPLAYER;
s_main.singleplayer.generic.callback = Main_MenuEvent; s_main.singleplayer.generic.callback = Main_MenuEvent;
s_main.singleplayer.string = "SINGLE PLAYER"; s_main.singleplayer.string = "SINGLE PLAYER";
s_main.singleplayer.color = color_red; s_main.singleplayer.color = color_purple;
s_main.singleplayer.style = style; s_main.singleplayer.style = style;
y += MAIN_MENU_VERTICAL_SPACING; y += MAIN_MENU_VERTICAL_SPACING;
@@ -327,7 +327,7 @@ void UI_MainMenu( void ) {
s_main.multiplayer.generic.id = ID_MULTIPLAYER; s_main.multiplayer.generic.id = ID_MULTIPLAYER;
s_main.multiplayer.generic.callback = Main_MenuEvent; s_main.multiplayer.generic.callback = Main_MenuEvent;
s_main.multiplayer.string = "MULTIPLAYER"; s_main.multiplayer.string = "MULTIPLAYER";
s_main.multiplayer.color = color_red; s_main.multiplayer.color = color_purple;
s_main.multiplayer.style = style; s_main.multiplayer.style = style;
y += MAIN_MENU_VERTICAL_SPACING; y += MAIN_MENU_VERTICAL_SPACING;
@@ -338,7 +338,7 @@ void UI_MainMenu( void ) {
s_main.setup.generic.id = ID_SETUP; s_main.setup.generic.id = ID_SETUP;
s_main.setup.generic.callback = Main_MenuEvent; s_main.setup.generic.callback = Main_MenuEvent;
s_main.setup.string = "SETUP"; s_main.setup.string = "SETUP";
s_main.setup.color = color_red; s_main.setup.color = color_purple;
s_main.setup.style = style; s_main.setup.style = style;
y += MAIN_MENU_VERTICAL_SPACING; y += MAIN_MENU_VERTICAL_SPACING;
@@ -349,7 +349,7 @@ void UI_MainMenu( void ) {
s_main.demos.generic.id = ID_DEMOS; s_main.demos.generic.id = ID_DEMOS;
s_main.demos.generic.callback = Main_MenuEvent; s_main.demos.generic.callback = Main_MenuEvent;
s_main.demos.string = "DEMOS"; s_main.demos.string = "DEMOS";
s_main.demos.color = color_red; s_main.demos.color = color_purple;
s_main.demos.style = style; s_main.demos.style = style;
/*y += MAIN_MENU_VERTICAL_SPACING; /*y += MAIN_MENU_VERTICAL_SPACING;
@@ -360,7 +360,7 @@ void UI_MainMenu( void ) {
s_main.cinematics.generic.id = ID_CINEMATICS; s_main.cinematics.generic.id = ID_CINEMATICS;
s_main.cinematics.generic.callback = Main_MenuEvent; s_main.cinematics.generic.callback = Main_MenuEvent;
s_main.cinematics.string = "CINEMATICS"; s_main.cinematics.string = "CINEMATICS";
s_main.cinematics.color = color_red; s_main.cinematics.color = color_purple;
s_main.cinematics.style = style;*/ s_main.cinematics.style = style;*/
y += MAIN_MENU_VERTICAL_SPACING; y += MAIN_MENU_VERTICAL_SPACING;
@@ -371,7 +371,7 @@ void UI_MainMenu( void ) {
s_main.challenges.generic.id = ID_CHALLENGES; s_main.challenges.generic.id = ID_CHALLENGES;
s_main.challenges.generic.callback = Main_MenuEvent; s_main.challenges.generic.callback = Main_MenuEvent;
s_main.challenges.string = "STATISTICS"; s_main.challenges.string = "STATISTICS";
s_main.challenges.color = color_red; s_main.challenges.color = color_purple;
s_main.challenges.style = style; s_main.challenges.style = style;
/* /*
@@ -385,7 +385,7 @@ void UI_MainMenu( void ) {
s_main.teamArena.generic.id = ID_TEAMARENA; s_main.teamArena.generic.id = ID_TEAMARENA;
s_main.teamArena.generic.callback = Main_MenuEvent; s_main.teamArena.generic.callback = Main_MenuEvent;
s_main.teamArena.string = "MISSION PACK"; s_main.teamArena.string = "MISSION PACK";
s_main.teamArena.color = color_red; s_main.teamArena.color = color_purple;
s_main.teamArena.style = style; s_main.teamArena.style = style;
} }
*/ */
@@ -398,7 +398,7 @@ void UI_MainMenu( void ) {
s_main.mods.generic.id = ID_MODS; s_main.mods.generic.id = ID_MODS;
s_main.mods.generic.callback = Main_MenuEvent; s_main.mods.generic.callback = Main_MenuEvent;
s_main.mods.string = "MODS"; s_main.mods.string = "MODS";
s_main.mods.color = color_red; s_main.mods.color = color_purple;
s_main.mods.style = style; s_main.mods.style = style;
y += MAIN_MENU_VERTICAL_SPACING; y += MAIN_MENU_VERTICAL_SPACING;
@@ -409,7 +409,7 @@ void UI_MainMenu( void ) {
s_main.exit.generic.id = ID_EXIT; s_main.exit.generic.id = ID_EXIT;
s_main.exit.generic.callback = Main_MenuEvent; s_main.exit.generic.callback = Main_MenuEvent;
s_main.exit.string = "EXIT"; s_main.exit.string = "EXIT";
s_main.exit.color = color_red; s_main.exit.color = color_purple;
s_main.exit.style = style; s_main.exit.style = style;
Menu_AddItem( &s_main.menu, &s_main.singleplayer ); Menu_AddItem( &s_main.menu, &s_main.singleplayer );

View File

@@ -54,7 +54,7 @@ START SERVER MENU *****
//#define MAX_SERVERSTEXT 8192 //#define MAX_SERVERSTEXT 8192
#define MAX_SERVERMAPS MAX_ARENAS #define MAX_SERVERMAPS MAX_ARENAS
#define MAX_NAMELENGTH 16 #define MAX_NAMELENGTH 32
#define ID_GAMETYPE 10 #define ID_GAMETYPE 10
#define ID_PICTURES 11 // 12, 13, 14, 15, 16, 17, 18 #define ID_PICTURES 11 // 12, 13, 14, 15, 16, 17, 18