R31: Instant-gib 3 TA: Nailgun

This commit is contained in:
Izuru Yakumo
2025-07-20 08:13:58 -03:00
parent f78ef8aff6
commit f78e3b1164
3 changed files with 9 additions and 1 deletions

View File

@@ -799,6 +799,10 @@ void Weapon_Nailgun_Fire (gentity_t *ent) {
m = fire_nail (ent, muzzle, forward, right, up );
m->damage *= s_quadFactor;
m->splashDamage *= s_quadFactor;
if (g_instantgib.integer > 2) {
m->damage = 800;
}
}
// VectorAdd( m->s.pos.trDelta, ent->client->ps.velocity, m->s.pos.trDelta ); // "real" physics