From e468c78b2b1eea530dc2ea6d02cc8f164fb5bf36 Mon Sep 17 00:00:00 2001 From: Izuru Yakumo Date: Tue, 22 Jul 2025 19:40:56 -0300 Subject: [PATCH] That's just Quake II logic right there --- code/game/g_main.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/g_main.c b/code/game/g_main.c index 425a8c8..2566fae 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -290,8 +290,8 @@ static cvarTable_t gameCvarTable[] = { { &g_cubeTimeout, "g_cubeTimeout", "30", 0, 0, qfalse }, #ifdef MISSIONPACK - { &g_redteam, "g_redteam", "Stroggs", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO , 0, qtrue, qtrue }, - { &g_blueteam, "g_blueteam", "Pagans", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO , 0, qtrue, qtrue }, + { &g_redteam, "g_redteam", "Youkai", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO , 0, qtrue, qtrue }, + { &g_blueteam, "g_blueteam", "Humans", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO , 0, qtrue, qtrue }, { &g_singlePlayer, "ui_singlePlayerActive", "", 0, 0, qfalse, qfalse }, #endif @@ -386,7 +386,7 @@ static cvarTable_t gameCvarTable[] = { // Used for command/chat flooding { &g_floodMaxDemerits, "g_floodMaxDemerits", "5000", CVAR_ARCHIVE, 0, qfalse }, { &g_floodMinTime, "g_floodMinTime", "2000", CVAR_ARCHIVE, 0, qfalse }, - + // Admin { &g_admin, "g_admin", "admin.dat", CVAR_ARCHIVE, 0, qfalse }, { &g_adminLog, "g_adminLog", "admin.log", CVAR_ARCHIVE, 0, qfalse },