/* $Id$ */ #ifndef __MW_GDI_H__ #define __MW_GDI_H__ #include #include #include #include struct _MwLL { HWND hWnd; HDC hDC; void* user; MwLLHandler handler; }; struct _MwLLColor { HBRUSH brush; int red; int green; int blue; }; struct _MwLLPixmap { int width; int height; HBITMAP hBitmap; }; #endif