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https://gitea.nishi.boats/pyrite-dev/milsko
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94 lines
953 B
POVRay
94 lines
953 B
POVRay
#include "shapes.inc"
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#include "colors.inc"
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#include "textures.inc"
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#include "skies.inc"
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object {
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O_Cloud1
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}
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sky_sphere {
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pigment {
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gradient y
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color_map {
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[0.0 White*0.8]
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[0.2 rgb<0.2 0.2 0.7>]
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}
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}
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}
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object {
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Cube
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translate <-1, 0, 1>
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pigment {
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color Red
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}
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}
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object {
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Cube
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translate <1, 0, 1>
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pigment {
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color Cyan
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}
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}
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object {
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Cube
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translate <-1, 0, -1>
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pigment {
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color Blue
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}
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}
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object {
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Cube
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translate <1, 0, -1>
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pigment {
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color Green
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}
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}
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object {
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Cube
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translate <0, 2, 0>
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pigment {
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color Red
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}
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}
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plane {
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y, -1
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pigment {
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checker Red Gray
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}
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finish {
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phong 1
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reflection 0.5
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}
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}
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light_source {
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<-250, 250, -500>
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color White*2
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parallel point_at <0, 0, 0>
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}
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#ifndef(FAR)
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#declare FAR = 1;
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#end
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#ifndef(Y)
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#declare Y = 0;
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#end
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#ifndef(BASE)
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camera {
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location <1.5 * FAR, 2.5 + Y, -10 * FAR>
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look_at <0, 0.75 + Y, 0>
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angle 35
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up <0, 1, 0>
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right image_width / image_height * x
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}
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#end
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