Register the nailgun for Instantgib mode 3
This commit is contained in:
@@ -828,9 +828,9 @@ void ClearRegisteredItems( void ) {
|
|||||||
memset( itemRegistered, 0, sizeof( itemRegistered ) );
|
memset( itemRegistered, 0, sizeof( itemRegistered ) );
|
||||||
|
|
||||||
if(g_instantgib.integer || g_weaponarena.integer == 7) {
|
if(g_instantgib.integer || g_weaponarena.integer == 7) {
|
||||||
if(g_instantgib.integer & 2)
|
if(g_instantgib.integer & 2) {
|
||||||
RegisterItem( BG_FindItemForWeapon( WP_GAUNTLET ) );
|
RegisterItem( BG_FindItemForWeapon( WP_GAUNTLET ) );
|
||||||
//RegisterItem( BG_FindItemForWeapon( WP_MACHINEGUN ) );
|
}
|
||||||
RegisterItem( BG_FindItemForWeapon( WP_RAILGUN ) );
|
RegisterItem( BG_FindItemForWeapon( WP_RAILGUN ) );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -850,7 +850,7 @@ void ClearRegisteredItems( void ) {
|
|||||||
RegisterItem( BG_FindItemForWeapon( WP_PLASMAGUN ) );
|
RegisterItem( BG_FindItemForWeapon( WP_PLASMAGUN ) );
|
||||||
} else if (g_weaponarena.integer == 9) {
|
} else if (g_weaponarena.integer == 9) {
|
||||||
RegisterItem( BG_FindItemForWeapon( WP_BFG ) );
|
RegisterItem( BG_FindItemForWeapon( WP_BFG ) );
|
||||||
} else if (g_weaponarena.integer == 10) {
|
} else if (g_weaponarena.integer == 10 || g_instantgib.integer & 3) {
|
||||||
RegisterItem( BG_FindItemForWeapon( WP_NAILGUN ) );
|
RegisterItem( BG_FindItemForWeapon( WP_NAILGUN ) );
|
||||||
} else if (g_weaponarena.integer == 11) {
|
} else if (g_weaponarena.integer == 11) {
|
||||||
RegisterItem( BG_FindItemForWeapon( WP_PROX_LAUNCHER ) );
|
RegisterItem( BG_FindItemForWeapon( WP_PROX_LAUNCHER ) );
|
||||||
|
|||||||
Reference in New Issue
Block a user