Sort some variables

This commit is contained in:
Izuru Yakumo
2025-07-25 21:58:14 -03:00
parent bb02344d94
commit be628b1bc1

View File

@@ -256,7 +256,7 @@ static cvarTable_t gameCvarTable[] = {
{ &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
{ &g_quadfactor, "g_quadfactor", "4", 0, 0, qtrue },
{ &g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue },
{ &g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue },
{ &g_weaponTeamRespawn, "g_weaponTeamRespawn", "5", 0, 0, qtrue },
{ &g_forcerespawn, "g_forcerespawn", "20", 0, 0, qtrue },
{ &g_respawntime, "g_respawntime", "0", CVAR_ARCHIVE, 0, qtrue },
{ &g_inactivity, "g_inactivity", "0", 0, 0, qtrue },
@@ -322,13 +322,11 @@ static cvarTable_t gameCvarTable[] = {
{ &g_elimination_selfdamage, "elimination_selfdamage", "0", 0, 0, qtrue },
{ &g_elimination_startHealth, "elimination_startHealth", "200", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_startArmor, "elimination_startArmor", "200", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_bfg, "elimination_bfg", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_grapple, "elimination_grapple", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_roundtime, "elimination_roundtime", "120", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_elimination_warmup, "elimination_warmup", "7", CVAR_ARCHIVE | CVAR_NORESTART , 0, qtrue },
{ &g_elimination_activewarmup, "elimination_activewarmup", "5", CVAR_ARCHIVE | CVAR_NORESTART , 0, qtrue },
{ &g_elimination_allgametypes, "g_elimination", "0", CVAR_LATCH | CVAR_NORESTART, 0, qfalse },
// Elimination weapons
{ &g_elimination_machinegun, "elimination_machinegun", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_shotgun, "elimination_shotgun", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_grenade, "elimination_grenade", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
@@ -336,14 +334,16 @@ static cvarTable_t gameCvarTable[] = {
{ &g_elimination_railgun, "elimination_railgun", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_lightning, "elimination_lightning", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_plasmagun, "elimination_plasmagun", "200", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_bfg, "elimination_bfg", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_chain, "elimination_chain", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_mine, "elimination_mine", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_nail, "elimination_nail", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
{ &g_elimination_grapple, "elimination_grapple", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
// CTF Elimination
{ &g_elimination_ctf_oneway, "elimination_ctf_oneway", "0", CVAR_ARCHIVE| CVAR_NORESTART, 0, qtrue },
// Whether to lock spectators on Elimination or not
{ &g_elimination_lockspectator, "elimination_lockspectator", "0", CVAR_NORESTART, 0, qtrue },
// Whether to earn a point by helping your opponent on the way
{ &g_awardpushing, "g_awardpushing", "1", CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
// g_persistantpowerups