don't fail when .env don't exists
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@@ -18,7 +18,7 @@ func loadEnv(){
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log.Print("Loading .env file...")
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err := godotenv.Load()
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if err != nil {
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log.Fatal("error loading .env file")
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log.Print("error loading .env file")
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}
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Domain = Env("SMTP_DOMAIN")
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