don't fail when .env don't exists

This commit is contained in:
Kaio Cesar
2025-01-16 10:10:06 -03:00
parent 2d1d752bd2
commit 0677061406

View File

@@ -18,7 +18,7 @@ func loadEnv(){
log.Print("Loading .env file...")
err := godotenv.Load()
if err != nil {
log.Fatal("error loading .env file")
log.Print("error loading .env file")
}
Domain = Env("SMTP_DOMAIN")