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https://gitea.nishi.boats/pyrite-dev/milsko
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hmm
git-svn-id: http://svn2.nishi.boats/svn/milsko/trunk@48 b9cfdab3-6d41-4d17-bbe4-086880011989
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@@ -3,7 +3,7 @@
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TARGET = $(shell uname -s)
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CC = gcc
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CFLAGS = -Wall -Wextra -fPIC -Iinclude -D_MILSKO
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CFLAGS = -Wall -Wextra -fPIC -Iinclude -D_MILSKO -g
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LDFLAGS =
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LIBS =
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12
example.c
12
example.c
@@ -7,14 +7,18 @@ void handler(MwWidget handle, void* user_data, void* call_data){
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}
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int main(){
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int i;
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MwWidget window = MwVaCreateWidget(MwWindowClass, "main", NULL, 0, 0, 400, 400,
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MwNtitle, "hello world",
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NULL);
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MwWidget button = MwVaCreateWidget(MwButtonClass, "button", window, 50, 50, 300, 300,
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MwNtext, "lorem ipsum",
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NULL);
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MwAddUserHandler(button, MwNactivateHandler, handler, NULL);
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for(i = 0; i < 6; i++){
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MwWidget button = MwVaCreateWidget(MwButtonClass, "button", window, 5, 5 + 55 * i, 390, 50,
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MwNtext, "lorem ipsum",
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NULL);
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MwAddUserHandler(button, MwNactivateHandler, handler, NULL);
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}
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MwLoop(window);
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}
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48
src/draw.c
48
src/draw.c
@@ -67,43 +67,43 @@ void MwDrawFrame(MwWidget handle, MwRect* rect, MwLLColor color, int invert) {
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MwLLColor darker = MwLLAllocColor(handle->lowlevel, color->red - diff, color->green - diff, color->blue - diff);
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MwLLColor lighter = MwLLAllocColor(handle->lowlevel, color->red + diff, color->green + diff, color->blue + diff);
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p[0].x = rect->x;
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p[0].y = rect->y;
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p[0].x = 0;
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p[0].y = 0;
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p[1].x = rect->x + rect->width;
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p[1].y = rect->y;
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p[1].x = 0 + rect->width;
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p[1].y = 0;
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p[2].x = rect->x + rect->width - border;
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p[2].y = rect->y + border;
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p[2].x = 0 + rect->width - border;
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p[2].y = 0 + border;
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p[3].x = rect->x + border;
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p[3].y = rect->y + border;
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p[3].x = 0 + border;
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p[3].y = 0 + border;
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p[4].x = rect->x + border;
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p[4].y = rect->y + rect->height - border;
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p[4].x = 0 + border;
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p[4].y = 0 + rect->height - border;
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p[5].x = rect->x;
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p[5].y = rect->y + rect->height;
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p[5].x = 0;
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p[5].y = 0 + rect->height;
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MwLLPolygon(handle->lowlevel, p, 6, invert ? darker : lighter);
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p[0].x = rect->x + rect->width;
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p[0].y = rect->y;
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p[0].x = 0 + rect->width;
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p[0].y = 0;
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p[1].x = rect->x + rect->width - border;
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p[1].y = rect->y + border;
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p[1].x = 0 + rect->width - border;
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p[1].y = 0 + border;
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p[2].x = rect->x + rect->width - border;
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p[2].y = rect->y + rect->height - border;
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p[2].x = 0 + rect->width - border;
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p[2].y = 0 + rect->height - border;
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p[3].x = rect->x + border;
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p[3].y = rect->y + rect->height - border;
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p[3].x = 0 + border;
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p[3].y = 0 + rect->height - border;
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p[4].x = rect->x;
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p[4].y = rect->y + rect->height;
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p[4].x = 0;
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p[4].y = 0 + rect->height;
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p[5].x = rect->x + rect->height;
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p[5].y = rect->y + rect->height;
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p[5].x = 0 + rect->width;
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p[5].y = 0 + rect->height;
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MwLLPolygon(handle->lowlevel, p, 6, invert ? lighter : darker);
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