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wayland/opengl: set EGL_DEPTH_SIZE to 24
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@@ -131,6 +131,7 @@ static int create(MwWidget handle) {
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 24,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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EGL_NONE};
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EGLint contextAttribs[] = {
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