Files
milsko/include/Mw/LowLevel.h
NishiOwO d722d9da58 move
git-svn-id: http://svn2.nishi.boats/svn/milsko/trunk@754 b9cfdab3-6d41-4d17-bbe4-086880011989
2025-11-18 16:19:05 +00:00

200 lines
4.8 KiB
C

/* $Id$ */
/*!
* @file Mw/LowLevel.h
* @brief Low-level drawing API
* @warning This is used internally
*/
#ifndef __MW_LOWLEVEL_H__
#define __MW_LOWLEVEL_H__
#include <Mw/MachDep.h>
typedef struct _MwLLHandler* MwLLHandler;
typedef struct _MwLLMouse MwLLMouse;
typedef struct _MwLLCommon* MwLLCommon;
typedef struct _MwLLCommonColor* MwLLCommonColor;
typedef struct _MwLLCommonPixmap* MwLLCommonPixmap;
#ifdef _MILSKO
typedef union _MwLL* MwLL;
typedef union _MwLLColor* MwLLColor;
typedef union _MwLLPixmap* MwLLPixmap;
#else
typedef void* MwLL;
typedef void* MwLLColor;
typedef void* MwLLPixmap;
#endif
enum MwLLBackends {
MwLLBackendX11 = 0,
MwLLBackendGDI
};
struct _MwLLCommon {
void* user;
int copy_buffer;
int type;
MwLLHandler handler;
};
struct _MwLLCommonColor {
int red;
int green;
int blue;
};
struct _MwLLCommonPixmap {
int width;
int height;
unsigned char* raw;
};
#ifdef _MILSKO
#ifdef USE_X11
#include <Mw/LowLevel/X11.h>
#endif
#ifdef USE_GDI
#include <Mw/LowLevel/GDI.h>
#endif
union _MwLL {
struct _MwLLCommon common;
#ifdef USE_X11
struct _MwLLX11 x11;
#endif
#ifdef USE_GDI
struct _MwLLGDI gdi;
#endif
};
union _MwLLColor {
struct _MwLLCommonColor common;
#ifdef USE_X11
struct _MwLLX11Color x11;
#endif
#ifdef USE_GDI
struct _MwLLGDIColor gdi;
#endif
};
union _MwLLPixmap {
struct _MwLLCommonPixmap common;
#ifdef USE_X11
struct _MwLLX11Pixmap x11;
#endif
#ifdef USE_GDI
struct _MwLLGDIPixmap gdi;
#endif
};
#endif
#include <Mw/TypeDefs.h>
#define MwLLDispatch(x, y, z) \
if(x->common.handler != NULL && x->common.handler->y != NULL) x->common.handler->y(x, z)
#define MwLLKeyMask (1 << 31)
enum MwLLKeyEnum {
MwLLKeyBackSpace = MwLLKeyMask | 1,
MwLLKeyLeft,
MwLLKeyRight,
MwLLKeyUp,
MwLLKeyDown,
MwLLKeyEnter,
MwLLKeyEscape,
MwLLKeyLeftShift,
MwLLKeyRightShift,
MwLLKeyAlt,
MwLLKeyControl
};
#define MwLLControlMask MwLLKeyMask | (1 << 30)
#define MwLLAltMask MwLLKeyMask | (1 << 29)
enum MwLLMouseEnum {
MwLLMouseLeft = 1,
MwLLMouseMiddle,
MwLLMouseRight,
MwLLMouseWheelUp,
MwLLMouseWheelDown
};
struct _MwLLMouse {
MwPoint point;
int button;
};
struct _MwLLHandler {
void (*draw)(MwLL handle, void* data);
void (*up)(MwLL handle, void* data);
void (*down)(MwLL handle, void* data);
void (*resize)(MwLL handle, void* data);
void (*close)(MwLL handle, void* data);
void (*move)(MwLL handle, void* data);
void (*key)(MwLL handle, void* data);
void (*key_released)(MwLL handle, void* data);
void (*focus_in)(MwLL handle, void* data);
void (*focus_out)(MwLL handle, void* data);
};
#ifdef __cplusplus
extern "C" {
#endif
/* lowlevel.c, common part */
MWDECL void MwLLCreateCommon(MwLL handle);
MWDECL void MwLLDestroyCommon(MwLL handle);
/* driver-specific, these get assigned by backend */
MWDECL MwLL (*MwLLCreate)(MwLL parent, int x, int y, int width, int height);
MWDECL void (*MwLLDestroy)(MwLL handle);
MWDECL void (*MwLLPolygon)(MwLL handle, MwPoint* points, int points_count, MwLLColor color);
MWDECL void (*MwLLLine)(MwLL handle, MwPoint* points, MwLLColor color);
MWDECL MwLLColor (*MwLLAllocColor)(MwLL handle, int r, int g, int b);
MWDECL void (*MwLLColorUpdate)(MwLL handle, MwLLColor c, int r, int g, int b);
MWDECL void (*MwLLFreeColor)(MwLLColor color);
MWDECL void (*MwLLGetXYWH)(MwLL handle, int* x, int* y, unsigned int* w, unsigned int* h);
MWDECL void (*MwLLSetXY)(MwLL handle, int x, int y);
MWDECL void (*MwLLSetWH)(MwLL handle, int w, int h);
MWDECL void (*MwLLSetTitle)(MwLL handle, const char* title);
MWDECL int (*MwLLPending)(MwLL handle);
MWDECL void (*MwLLNextEvent)(MwLL handle);
MWDECL MwLLPixmap (*MwLLCreatePixmap)(MwLL handle, unsigned char* data, int width, int height);
MWDECL void (*MwLLPixmapUpdate)(MwLLPixmap pixmap);
MWDECL void (*MwLLDestroyPixmap)(MwLLPixmap pixmap);
MWDECL void (*MwLLDrawPixmap)(MwLL handle, MwRect* rect, MwLLPixmap pixmap);
MWDECL void (*MwLLSetIcon)(MwLL handle, MwLLPixmap pixmap);
MWDECL void (*MwLLForceRender)(MwLL handle);
MWDECL void (*MwLLSetCursor)(MwLL handle, MwCursor* image, MwCursor* mask);
MWDECL void (*MwLLDetach)(MwLL handle, MwPoint* point);
MWDECL void (*MwLLShow)(MwLL handle, int show);
MWDECL void (*MwLLSetSizeHints)(MwLL handle, int minx, int miny, int maxx, int maxy);
MWDECL void (*MwLLMakeBorderless)(MwLL handle, int toggle);
MWDECL void (*MwLLMakeToolWindow)(MwLL handle);
MWDECL void (*MwLLMakePopup)(MwLL handle, MwLL parent);
MWDECL void (*MwLLBeginStateChange)(MwLL handle);
MWDECL void (*MwLLEndStateChange)(MwLL handle);
MWDECL void (*MwLLSetBackground)(MwLL handle, MwLLColor color);
MWDECL void (*MwLLFocus)(MwLL handle);
MWDECL void (*MwLLGrabPointer)(MwLL handle, int toggle);
MWDECL void (*MwLLSetClipboard)(MwLL handle, const char* text);
MWDECL char* (*MwLLGetClipboard)(MwLL handle);
#ifdef __cplusplus
}
#endif
#endif