Isn't that a _little_ too big?

This commit is contained in:
Izuru Yakumo
2025-07-22 19:45:47 -03:00
parent e468c78b2b
commit 43b30567cb

View File

@@ -327,7 +327,7 @@ qboolean CG_DrawOldScoreboard( void ) {
// fragged by ... line
if ( cg.killerName[0] ) {
s = va("Fragged by %s", cg.killerName );
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
w = CG_DrawStrlen( s ) * MEDIUMCHAR_WIDTH;
x = ( SCREEN_WIDTH - w ) / 2;
y = 40;
CG_DrawBigString( x, y, s, fade );
@@ -339,7 +339,7 @@ qboolean CG_DrawOldScoreboard( void ) {
s = va("%s place with %i",
CG_PlaceString( cg.snap->ps.persistant[PERS_RANK] + 1 ),
cg.snap->ps.persistant[PERS_SCORE] );
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
w = CG_DrawStrlen( s ) * MEDIUMCHAR_WIDTH;
x = ( SCREEN_WIDTH - w ) / 2;
y = 60;
CG_DrawBigString( x, y, s, fade );
@@ -353,7 +353,7 @@ qboolean CG_DrawOldScoreboard( void ) {
s = va("Blue leads %i to %i",cg.teamScores[1], cg.teamScores[0] );
}
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
w = CG_DrawStrlen( s ) * MEDIUMCHAR_WIDTH;
x = ( SCREEN_WIDTH - w ) / 2;
y = 60;
CG_DrawBigString( x, y, s, fade );